Groups for A.I. project

Designers

Maddie and Keyla

  • Story / lore
  • How the story affects the game (beginning)
  • Homework
    • Decide roughly on the story.
    • Develop some version of the "game loop."

April and Jenna

  • Design of menus within the game
    • Multiple-choice menus (text)
    • Menus with options that include images or icons
    • General options
      • Volume settings
      • Difficulty
  • Homework
    • Communicate with Brianna, Teresa, and Leo to determine how the food will be separated and how that may affect the menus.

Jesus, Paige, and Lyndsey

  • Work on the user flow
    • How each state goes to the next one (flowchart)
    • Graphics
      • Continue / game over design
      • What should the title screen look like?
  • Homework
    • Communicate with Keyla and Maddie about the general game design.

Graphics

Maya and Allison

  • Characters
    • Workers / patrons
  • Homework
    • Try to think independently of style.
    • Decide roughly on general character proportions, considering:
      • Standing
      • Sitting
      • Walking?
      • Babies
      • Old folks
      • Different body types

Brianna, Teresa, and Leo

  • Items
    • Food (ingredients)
    • Food (menu images)
  • Create the food so that it fits into the receptacles.
  • Homework
    • Your work will be affected by Charlize, Nicole, Allison, and Maya.
      • This may determine food object sizing.
    • Once the story is determined:
      • How does this change the food graphics?
    • Determine which food items to include:
      • What are the items?
      • Can they be broken up or mixed? If so, how?

Charlize and Nicole

  • Backgrounds
  • Items (chairs, tables, windows, etc.)
  • Homework
    • Communicate with Allison and Maya about proportions to determine object sizes.